4/12/2023 0 Comments Retroarch 3ds quickmenu![]() The cursor should jump to the first entry that matches. To help this, you can type / (forward slash) at any time to bring up a search-box. When using a keyboard, it can be slow to navigate a large list using gamepad-like controls. Left/Right D-pad (Default PC: Left/Right keys): Toggle settings, or browse several items at once in file browser.Up/Down D-pad (Default PC: Up/Down keys): Browse settings/files.Select (Default PC: Right shift): Set a setting to default.Start (Default PC: Return): Go to main settings menu.Regular input binds will apply, and binds here are defined in terms of the RetroPad, RetroArch's joypad abstraction. RGUI is controlled like any other libretro core. Menu toggle button can be mapped to joypad as well, see option input_menu_toggle option in retroarch.cfg. As a special case, if no arguments are received, it is treated the same as running retroarch -menu. To start immediately in RGUI without any game or core loaded, use the -menu command line option.To exit the menu, use F1 or Resume Game.By default on PC, the F1 button will enter the menu.This is not the case on consoles however, where looking at the config manually isn't really an option for most users. If you want RetroArch to automatically write back the config, either set config_save_on_exit = true in config, or enable this under Settings -> Config Save On Exit from within RGUI.īy design, the config file is considered immutable as it is likely maintained by the user, and should not be overwritten behind the users back. While you are changing settings in runtime, they are not saved to disk afterwards on PC by default. ![]() If you have some special options you want to store in separate config files you can use retroarch -config baseconfig.cfg -appendconfig specialconfig.cfg. To override this, use retroarch -config customconfig.cfg. Windows: retroarch.cfg in same folder as retroarch.exe, then %APPDATA%\retroarch.cfg.Linux/OSX: $XDG_CONFIG_HOME/retroarch/retroarch.cfg, then ~/.config/retroarch/retroarch.cfg, then ~/.retroarch.cfg, and finally, as a fallback, /etc/retroarch.cfg.Swap disk images (needed for PlayStation, see notes below!)īy default, RetroArch looks for a config in various places depending on OS:.Load game from history (previous games played).While RGUI cannot configure absolutely everything, it can do the most common things you would want to do while using RetroArch. RGUI was later refitted for PC and mobile ports. It was originally introduced in the Wii port of RetroArch in order to provide the console experience, where everything is controlled from a joypad. Should fix some new shaders that require SM 5.RGUI is a simple built-in GUI for RetroArch. D3D11: Use Shader Model 5.0 for frontend shaders if D3D11 Feature level is at least 11.0 or higher.Should make core info caches portable now (for example: you can move RetroArch to a separate dir and they would still work). CORE INFO CACHE: Remove core path from core info cache.CONFIG: Add option to (force-)write current core options to disk (Quick Menu).CHEATS/RUNAHEAD: Fix cheats when using second instance runahead.CHEATS: Add enhanced search functionality to the ‘Cheats’ menu.AUDIO/RESAMPLER/ARM NEON: Add intrinsic NEON version for lanczos sinc function – should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.AUDIO/CONVERSION/ARM NEON: Add intrinsic NEON versions for float_to_s16/s16_to_float – should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.AUDIO/RESAMPLER/MIXER: Fix menu sounds (audio mixing) when using the ‘sinc’ resampler with quality lower than ‘normal’.AUDIO/MIXER: Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT.3DS/SAVESTATES: Save and load save states to and from RAM.
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