4/8/2023 0 Comments Minimal dungeon rpg reviewOf course, it's not as minimalist as it seems. That's the whole technical core of the game, in one paragraph. The better the item, the more slots it has for enchantable powers, and the greater selection of powers in each slot. Any armour, melee weapon or bow you pick up will have a handful of potential special powers (there are around 20 for each of the three item types), which can be activated, and then upgraded, by spending enchantment points on them. The only concession to classic RPG stattery is a stripped down XP system, where each level-up grants you a single enchantment point. Everything about your blocky little adventurer is defined by six bits of gear: your armour, your melee weapon and your bow, plus three slots for artefacts with timer-based active abilities. The central conceit of the game, which defines its triumphs and limitations alike, is its lack of any character stats. To see this content please enable targeting cookies. But it is pretty much what I hoped it would be when I wrote my preview, and I have very little to complain about now that I've seen the whole thing. And it's a fairly small one too: with a seven hour single player campaign that a proper clicklord could probably breeze through in half the time, it leans heavily on replay value to deliver its 17 quids' worth of goods. It's not going to change the world of action RPGs (that is to say, Diabloids), as it is a fairly simple beast. And hey, guess what? Minecraft Dungeons is really fun! It's a charming, lively little looter-bruter, with all Minecraft's aesthetic elements, but absolutely nothing in common with it beyond that. ![]() ![]() ![]() It was the kind of fun you can fathom within about twelve seconds of starting a game, and the kind you know will be dependable in its simplicity, even if it might not last forever. I knew Minecraft Dungeons was going to be fun when I played a couple of hours of the beta build last month. From:, Microsoft Store/Xbox Game Pass.Developer: Mojang Studios, Double Eleven.A tightly designed, well polished beginner's ARPG, with more than enough fun to justify the price for veteran click-stabbers, too.
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